Module ro_py.utilities.asset_type

ro.py > asset_type.py

This file is a conversion table for asset type IDs to asset type names.

Expand source code
"""

ro.py > asset_type.py

This file is a conversion table for asset type IDs to asset type names.

"""

from enum import IntEnum


class AssetTypes(IntEnum):
    Image = 1
    TeeShirt = 2
    Audio = 3
    Mesh = 4
    Lua = 5
    HTML = 6
    Text = 7
    Hat = 8
    Place = 9
    Model = 10

    Shirt = 11
    Pants = 12

    Decal = 13
    Avatar = 16
    Head = 17
    Face = 18
    Gear = 19
    Badge = 21
    GroupEmblem = 22
    Animation = 24

    Arms = 25
    Legs = 26
    Torso = 27
    RightArm = 28
    LeftArm = 29
    LeftLeg = 30
    RightLeg = 31
    Package = 32

    YouTubeVideo = 33
    GamePass = 34
    App = 45
    Code = 37
    Plugin = 38

    SolidModel = 39  # Fixed
    MeshPart = 40

    HairAccessory = 41
    FaceAccessory = 42
    NeckAccessory = 43
    ShoulderAccessory = 44
    FrontAccessory = 45
    BackAccessory = 46
    WaistAccessory = 47

    ClimbAnimation = 48
    DeathAnimation = 49
    FallAnimation = 50
    IdleAnimation = 51
    JumpAnimation = 52
    RunAnimation = 53
    SwimAniation = 54
    WalkAnimation = 55
    PoseAnimation = 56
    EarAccessory = 57
    EyeAccessory = 58

    LocalizationTableManifest = 59
    LocalizationTableTranslation = 60
    EmoteAnimation = 61
    Video = 62
    TexturePack = 63

Classes

class AssetTypes (value, names=None, *, module=None, qualname=None, type=None, start=1)

An enumeration.

Expand source code
class AssetTypes(IntEnum):
    Image = 1
    TeeShirt = 2
    Audio = 3
    Mesh = 4
    Lua = 5
    HTML = 6
    Text = 7
    Hat = 8
    Place = 9
    Model = 10

    Shirt = 11
    Pants = 12

    Decal = 13
    Avatar = 16
    Head = 17
    Face = 18
    Gear = 19
    Badge = 21
    GroupEmblem = 22
    Animation = 24

    Arms = 25
    Legs = 26
    Torso = 27
    RightArm = 28
    LeftArm = 29
    LeftLeg = 30
    RightLeg = 31
    Package = 32

    YouTubeVideo = 33
    GamePass = 34
    App = 45
    Code = 37
    Plugin = 38

    SolidModel = 39  # Fixed
    MeshPart = 40

    HairAccessory = 41
    FaceAccessory = 42
    NeckAccessory = 43
    ShoulderAccessory = 44
    FrontAccessory = 45
    BackAccessory = 46
    WaistAccessory = 47

    ClimbAnimation = 48
    DeathAnimation = 49
    FallAnimation = 50
    IdleAnimation = 51
    JumpAnimation = 52
    RunAnimation = 53
    SwimAniation = 54
    WalkAnimation = 55
    PoseAnimation = 56
    EarAccessory = 57
    EyeAccessory = 58

    LocalizationTableManifest = 59
    LocalizationTableTranslation = 60
    EmoteAnimation = 61
    Video = 62
    TexturePack = 63

Ancestors

  • enum.IntEnum
  • builtins.int
  • enum.Enum

Class variables

var Animation
var App
var Arms
var Audio
var Avatar
var BackAccessory
var Badge
var ClimbAnimation
var Code
var DeathAnimation
var Decal
var EarAccessory
var EmoteAnimation
var EyeAccessory
var Face
var FaceAccessory
var FallAnimation
var FrontAccessory
var GamePass
var Gear
var GroupEmblem
var HTML
var HairAccessory
var Hat
var Head
var IdleAnimation
var Image
var JumpAnimation
var LeftArm
var LeftLeg
var Legs
var LocalizationTableManifest
var LocalizationTableTranslation
var Lua
var Mesh
var MeshPart
var Model
var NeckAccessory
var Package
var Pants
var Place
var Plugin
var PoseAnimation
var RightArm
var RightLeg
var RunAnimation
var Shirt
var ShoulderAccessory
var SolidModel
var SwimAniation
var TeeShirt
var Text
var TexturePack
var Torso
var Video
var WaistAccessory
var WalkAnimation
var YouTubeVideo